PROGRAM
Monday, February 1st
Tuesday, February 2nd
Session : Opening Ceremony (Presentation)
Session 1: Special Keynote
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Sparks from the Spirit: Role of Learning in Constructing and Using Knowledge ( Presentation | Slides ) |
Session 2: Opening Keynote
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Constructionism the Thailand Way ( Presentation ) |
Session 3: Plenary 1
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Darunsikkhailai and its 15 years improvisation on Samba School ( Presentation ) |
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Costa Rica's Omar Dengo Foundation Program: 29 years later ( Presentation ) |
Session 4: Open house: Constructionism in Thailand (Presentation1 | Presentation2 | Presentation3 | Presentation4 | Presentation5)
Session 5A: Poster Session
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Compassion and Empathy through Inventions: GoGo Board Toolkit for 7-10 years old |
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What's New in Snap! and BJC |
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A new robot in a classroom |
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Bots for Tots: Leveraging ‘Ways of Knowing’ to Increase Diversity in Makerspaces |
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Workshop of Game Programming in Scratch |
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Little Builders: Empowering At-risk Children by Building and Design |
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Robot Programming Workshop for Middle and High School Girls |
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Bridge of popsicle sticks: A project and a contest |
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A practical report on a course of learning by making at the university in Japan |
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Philological philosophy, simplistic science, misleading mathematics, perfidious perception, trusty technology |
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After Scratch: Logo(Writer)? |
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On controlling LEGO Education platforms from Imagine Logo |
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Teaching programming constructively and playfully |
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Increasing Learning Gain in Linear Algebra through Play |
Session 5B: Demos
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Tatrabot - a mobile robotic platform for teaching programming |
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Learning About Complex Systems with the BeeSmart Participatory Simulation |
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JumpSmart: A Platform for Communal Making and Physical Engagement in Programming |
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Pyonkee: A Scratch compatible visual-programming environment running on iPad |
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Analyzing Twitter Data using Snap! |
Session : Dinner at Mr. Paron's house
Wednesday, February 3rd
Session 6: Plenary 2
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On the Road to Sustainable Primary Programming ( Presentation) |
Session 7A: Papers: Programming in the 21st Century
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Grounding How We Teach Programming in Why We Teach Programming ( Presentation) |
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What would the ideal constructionist programming language (or languages) be like? ( Presentation) |
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Constructionism and the Internet of Things ( Presentation) |
Session 7B: Papers: Programming in Context
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Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context ( Presentation) |
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Music Blocks: A Musical Microworld ( Presentation) |
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Working toward Equity in a Constructionist Scratch Camp: Lessons Learned in Applying a Studio Design Model ( Presentation) |
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Designing Interfaces for Special Needs ( Presentation) |
Session 7C: Papers: Constructionism & New Ideas
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Papert's sort-of-right mathematics ( Presentation) |
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Resituating Constructionism in the Space of Reasons ( Presentation) |
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Teachers’ Constructionist and Deconstructionist Learning by Creating Bebras Tasks ( Presentation) |
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Construing and Computing: Learning through Exploring and Exploiting Agency ( Presentation) |
Session 8A: Papers: Case Studies & New Approaches ( Presentation )
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A new Model for Eliciting Engineering Expertise from Novices: Expect non-Experts to Behave Like Experts |
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Communities of Learning Designers in Japan – From constructing products to constructing communities – |
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Restructuration in Practice: Challenging a Pop-Culture Evolutionary Theory through Agent Based Modeling |
Session 8B: Papers: Reflections & Next Steps for Constructionism
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Constructionist activity with institutionalized infrastructures: the case of Dimitris and his students. |
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Building mathematical knowledge with programming: insights from the ScratchMaths project ( Presentation) |
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Making Constructionism Real in Real Schools Every Day ( Presentation) |
Session 8C: Papers: School Experiences
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Generalization processes: an experience using eXpresser with primary-school children ( Presentation) |
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Constructionism as making construals: first steps with JS-Eden in the classroom ( Presentation) |
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Constructionism and microworlds as part of a 21st century learning activity to impact student engagement and confidence in physics ( Presentation) |
Session 9A: workshop
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Developing Computational Thinking by Using Constructionist and Deconstructionist Learning ( Presentation) |
Session 9B: workshop
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World Peace Song Project ( Presentation1 | Presentation2 | Presentation3 ) |
Session 9C: workshop
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Music Blocks Workshop ( Presentation) |
Session 9D: workshop
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Constructionist Archaeology - Digging into Papert Papers Lost and Found ( Presentation) |
Thursday, February 4th
Session 10: Plenary 3
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Report from the Future: The Next Generation High School ( Presentation ) |
Session 14A: Papers: Early Childhood
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Inquiry Based Learning Project: a study of doing science with elementary public school students ( Presentation ) |
Session 14B: Papers: New Tools & Activities
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Constructionist Learning at the Group Level with Programmable Badges ( Presentation) |
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Integrating programming languages with web browsers ( Presentation) |
Session 14C: Papers: Working with Teachers
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Teaching Computer Science Teachers: A Constructionist Approach to Professional Training on Physical Computing ( Presentation) |
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Preparing teachers for the Digital Technologies Curriculum: Preliminary results of a pilot study ( Presentation) |
Session 15A: workshop
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Considering approaches to research through the lens of constructionism ( Presentation) |
Session 15B: workshop
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LevelSpace: Constructing Models and Explanations across Levels ( Presentation) |
Session 15C: workshop
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New Frontiers in Educational Robotics with the Raspberry Pi and the GoGo Board |
Friday, February 5th
Session 16: Plenary 4
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Constructionism Lifetime Achievement Award ( Presentation ) |
Session 17A: Papers: Math, Programming, Robots
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Summer League: Supporting FLL Competition ( Presentation) |
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Learning Intentions and Educational Robots ( Presentation) |
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Math-based Coding Education in Korean School ( Presentation) |
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3D turtle coding activities for Korean primary education ( Presentation) |
Session 17B: Papers: Emotion & Engagement
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Beyond lesson recipes: first steps towards a repertoire for teaching primary computing |
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Assessing Interpersonal Relationship Among Peers in a Constructionist Classroom: a Probabilistic Method |
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Learning Emotional Aspects of Digital Competence By Creating Artefacts |
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Samba School of the 21st Century : Learning in the Break Dance Community in Bangkok |
Session 17C: Papers: Tools & Powerful Ideas
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Exploring randomness and variability in statistics through R-based programming tasks (Presentation) |
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Programming videogames with models of physical parameters: some examples (Presentation) |
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The Imaginatorium (Presentation) |
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Turtles All the Way Down: Presenting LevelSpace, a NetLogo Extension for Reasoning about Complex Connectedness ( Presentation) |
Session 18A: workshop
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NetLogo Web: Bringing Turtles to the Cloud ( Presentation) |
Session 18B: workshop
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And now for something completely different: ToonTalk - a programming language that is not textual, block-based, or procedural ( Presentation ) |
Session 18C: workshop
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Videogame construction with models of physical parameters |
Session 19: Plenary 5
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Computational Thinking in School: reviving programming in the context of digital culture ( Presentation ) |
Session : Closing (Presentation)